Japanese Pillar

A preview Render

A preview Render

High poly on the left, normal on the right

High poly on the left, normal on the right

Wireframe, HP has to much polys so it just blends as 1 color.

Wireframe, HP has to much polys so it just blends as 1 color.

I used floating geometry to bake in some of the features

I used floating geometry to bake in some of the features

During my time at Algonquin College, I made this pillar asset for the capstone project. This features texture baking where I baked in the normal map from a high poly onto a low poly mesh.

The Japanese text simply says "You Will Die" as the game is some dark souls clone.

Date
January 9, 2021