My Final Assignment for Game Assets in Year 2 of Second Semester (Algonquin College Game Dev)
During my time at college for Game Dev, we took class that dealt with making assets. Our final for Game Assets was to make a "scene" using assets we created. A landscape scene of a large 10m x 10m minimum. However as I was making my scene I got this really cool idea. So I took stuff I gathered in the past that I did create, mostly grass objects, and a house from Death End re:Quest. Figured it fits in the mood at the scene. However the landscape, trees, rocks, campfire, water, sun, environment etc was made by me.
The character featured in this piece is a custom character made by me named Kuro. Heavily edited and cannibalized by so many other features, but the primary inspiration would be Logix from Atelier Logix.
The entire environment was made by me, but Credit to Death End re:Quest for the house model.