Tamamo no mae the fox girl from Fate. Once again comissioned for a smash Ultimate styled render over Zelda. Most of my character renders are "for" smash ultimate, but the quality is meant to be put nearly anywhere. I just gotten so used to calling them smash ultimate renders, when in actuality, its just "character renders".
Due to time constraints, I couldnt do any topology edits, but as usual, made my own materials. Spent most of the work in photoshop adding extra details, as well as extra work fixing the slightly broken mesh extracts. The usual puppettering the rig over a cat rig for easy posing, though the skin was repologized for smoothness. Makes it look cleaner as clothing can afford to be less higher poly, its usually the body thats important.